![]() ![]() For the most part, the rules are modifications of Swords & Wizardry/D&D. I’ll give a quick rundown of the nine chapters, with my commentary sprinkled throughout. It is reasonably well edited though the PDF is not bookmarked – hopefully as it progresses toward its final version it will be. It is illustrated in black and white with a consistent style of sketching throughout. The PDF weighs in at 221 pages in length. I backed this game during its Kickstarter and have that initial PDF release. Some of the RPGs in the bibliography include King Arthur: Pendragon and The One Ring. Tolkien is quite heavily featured, though other authors include Bullfinch, Eddings, Feist, Gaiman, Hickman & Weis. ![]() “to reflect a game born of my love of fantasy stories that draw upon the Campbellian monomyth for which the game is named and then blended with the ethos of classic fantasy adventure roleplaying that has guided me as a player and a game designer for over thirty years”.Ī look at the bibliography will give you an idea as to the inspirations for the game. Though in this second edition Spahn expressed his desire to refine it: ![]() Like its first edition, it is based on the Swords & Wizardry White Box rules (which in turn are based on the original version of D&D). The Hero’s Journey is a fantasy RPG by James Spahn. Available Formats: PDF, Print (forthcoming) ![]()
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